Paper: Asynchronous Games 4: A Fully Complete Model of Propositional Linear Logic (at LICS 2005)
Authors: Paul-Andre MelliesAbstract
We construct a denotational model of propositional linear logic based on asynchronous games and winning uniform innocent strategies. Every formula A is interpreted as an asynchronous game [A] and every proof ? of A is interpreted as a winning uniform innocent strategy [?] of the game [A]. We show that the resulting model is fully complete: every winning uniform innocent strategy ? of the asynchronous game [A] is the denotation [?] of a proof ð of the formula A.
BibTeX
@InProceedings{Mellies-AsynchronousGames4A, author = {Paul-Andre Mellies}, title = {Asynchronous Games 4: A Fully Complete Model of Propositional Linear Logic}, booktitle = {Proceedings of the Twentieth Annual IEEE Symp. on Logic in Computer Science, {LICS} 2005}, year = 2005, editor = {Prakash Panangaden}, month = {June}, pages = {386--395}, location = {Chicago, USA}, publisher = {IEEE Computer Society Press} }